What this page does
Imports the core Tkinter module that provides all windowing and widget capabilities.
Part: Configuration
Section: Module & Runtime Boundary
Depends on: None
This step is part of the larger process of establishing which tools the application is allowed to use.
Code (this page)
Explanation
tkinter is Python's standard GUI library
- Aliased as
tk for shorter references throughout the code
- Provides windows, buttons, labels, entries, and layout management
- No application logic runs yetβthis only makes GUI tools available
Why this matters
Without this import, Python cannot create windows or any visual interface. This single line unlocks the entire GUI capability of the application.
This page will later include a diagram showing tkinter as the GUI foundation.
β If something breaks here
Common issues at this step:
ModuleNotFoundError: No module named 'tkinter' β Tkinter not installed
- Using
Tkinter instead of tkinter (Python 3 uses lowercase)
How to recover:
- Verify Python installation includes Tkinter (standard on most systems)
- Use lowercase
tkinter
What this page does
Imports the messagebox submodule for displaying dialog boxes to the user.
Part: Configuration
Section: Module & Runtime Boundary
Depends on: Page 1
This step is part of the larger process of establishing user feedback capabilities.
Code (this page)
from tkinter import messagebox
Explanation
messagebox provides showerror(), showinfo(), and showwarning() functions
- Used for validation feedback and success confirmations
- Modal dialogs that require user acknowledgment
- Separate import because it's a tkinter submodule
Why this matters
Configuration requires validation feedback. When users enter invalid settings, we need to tell them. Without `messagebox`, we would fail silently or need custom dialog code.
This page will later include a screenshot of an example messagebox dialog.
β If something breaks here
Common issues at this step:
- Writing
import messagebox without the from tkinter prefix
- Capitalization error (
MessageBox vs messagebox)
How to recover:
- Use exact form:
from tkinter import messagebox
What this page does
Imports the time module for clock display and accurate countdown timing.
Part: Configuration
Section: Module & Runtime Boundary
Depends on: Page 2
This step is part of the larger process of enabling time-based functionality.
Code (this page)
Explanation
time.strftime() formats the current time for the clock display
time.monotonic() provides a clock that never goes backward
- Standard library module with no external dependencies
- Essential for both display and countdown accuracy
Why this matters
Without the time module, we couldn't display the current time or measure elapsed time accurately. The monotonic clock is critical for drift-free countdown timing.
This page will later include a diagram comparing wall-clock time vs monotonic time.
β If something breaks here
Common issues at this step:
- Naming a local file
time.py (shadows the module)
How to recover:
- Ensure no local file named
time.py exists in your directory
What this page does
Imports the Optional type hint for expressing nullable values.
Part: Configuration
Section: Module & Runtime Boundary
Depends on: Page 3
This step is part of the larger process of establishing type safety.
Code (this page)
from typing import Optional
Explanation
Optional[int] means "either an int or None"
- Used for timing variables that may be unset
- Used for validation functions that return None on failure
- Improves code clarity and enables IDE support
Why this matters
Without Optional, return types like "int or None" would be ambiguous. This type hint documents the validation contract directly in function signatures.
This page will later include a diagram showing Optional[int] semantics.
β If something breaks here
Common issues at this step:
- Misspelling as
optional (must be capitalized)
- Forgetting the
from typing prefix
How to recover:
- Use exact form:
from typing import Optional
What this page does
Imports the dataclass decorator for defining the Settings configuration object.
Part: Configuration
Section: Module & Runtime Boundary
Depends on: Page 4
This step is part of the larger process of enabling clean configuration objects.
Code (this page)
from dataclasses import dataclass
Explanation
@dataclass automatically generates __init__, __repr__, and equality methods
- Reduces boilerplate for data-holding classes
- Settings is a pure data containerβexactly what dataclass is designed for
- Standard library module (Python 3.7+)
Why this matters
Without dataclass, we would manually write initialization code for Settings. The decorator guarantees correct, consistent implementations with less code.
This page will later include a comparison of dataclass vs manual class definition.
β If something breaks here
Common issues at this step:
- Python version < 3.7 (dataclasses not available)
- Misspelling as
dataclass in the module name (it's dataclasses plural)
How to recover:
- Ensure Python 3.7+ is being used
- Module is
dataclasses, decorator is dataclass
What this page does
Creates the configuration object that holds all user-adjustable settings.
Part: Configuration
Section: Settings Domain Model
Depends on: Page 5
This step is part of the larger process of separating configuration from runtime behavior.
Code (this page)
@dataclass
class Settings:
"""Configuration state."""
default_duration_seconds: int = 25 * 60 # 25 minutes
alarm_enabled: bool = True
Explanation
@dataclass generates initialization and representation methods
default_duration_seconds stores countdown duration in seconds (1500 = 25 minutes)
alarm_enabled controls whether the bell sounds on completion
- Default values match traditional Pomodoro timing
- This is the single source of truth for all configuration
Why this matters
Without a Settings object, configuration would be scattered across multiple variables. This groups related settings together, making them easy to display in UI, validate, and manage.
This page will later include a diagram showing Settings as the configuration hub.
β If something breaks here
Common issues at this step:
- Missing
@dataclass decorator
- Wrong default value types (string instead of int)
How to recover:
- Ensure
@dataclass appears directly above class Settings:
- Use
int for duration, bool for alarm_enabled
What this page does
Creates a dedicated object to hold all mutable runtime state of the countdown timer.
Part: Configuration
Section: Domain State
Depends on: Page 6
This step is part of the larger process of separating runtime behavior from configuration.
Code (this page)
class TimerState:
"""Transient runtime state for the countdown timer."""
def __init__(self, duration_seconds: int):
self.remaining_seconds: int = duration_seconds
self.is_running: bool = False
self.alarm_triggered: bool = False
Explanation
remaining_seconds tracks how much time is left on the countdown
is_running indicates whether the timer is actively counting down
alarm_triggered prevents the alarm from firing more than once
- Takes initial duration as parameter (comes from Settings)
- This object is never saved to diskβit exists only while running
Why this matters
Without a dedicated state object, timer variables would be scattered. This creates a single source of truth for runtime behavior. State transitions (start, pause, reset, alarm) all modify this one object.
This page will later include a state diagram showing the three fields and their relationships.
β If something breaks here
Common issues at this step:
- Missing colon after class definition
- Forgetting
self parameter in __init__
How to recover:
- Verify class syntax matches exactly
- Check that all three attributes are assigned inside
__init__
What this page does
Defines the main application controller that owns the window, state, and behavior.
Part: Configuration
Section: Application Shell
Depends on: Page 7
This step is part of the larger process of establishing architectural authority.
Code (this page)
class StudyTimerApp:
"""Main application controller."""
Explanation
- All application behavior will live inside this class
- This object coordinates UI, timing, settings, and state
- External code interacts only through this controller
- No logic is executed yetβthis establishes structure
Why this matters
Without a central controller, behavior would be distributed across functions and global variables. This class becomes the single entry point for understanding the application.
This page will later include a box diagram showing StudyTimerApp as the container.
β If something breaks here
Common issues at this step:
- Missing colon after class name
- Incorrect capitalization
How to recover:
- Use PascalCase:
StudyTimerApp
- Include colon after class name
What this page does
Declares fixed timing values used throughout the application.
Part: Configuration
Section: Application Shell
Depends on: Page 8
This step is part of the larger process of centralizing magic numbers.
Code (this page)
# Timing constants
TICK_INTERVAL_MS = 200
CLOCK_UPDATE_MS = 1000
Explanation
TICK_INTERVAL_MS controls how often the timer logic runs (200ms = 5 times per second)
CLOCK_UPDATE_MS controls how often the clock display updates (1000ms = once per second)
- Constants are defined once and reused everywhere
- Note: No DEFAULT_DURATION constantβConfiguration uses Settings instead
Why this matters
Without named constants, 200 and 1000 would appear scattered throughout the code. Changing timing behavior would require hunting through multiple locations. This centralizes timing decisions.
This page will later include a table showing each constant and where it's used.
β If something breaks here
Common issues at this step:
- Constants defined outside the class (wrong indentation)
- Using lowercase names (violates convention)
How to recover:
- Indent constants inside the class body
- Use SCREAMING_SNAKE_CASE for constants
What this page does
Creates the initialization method that sets up the application.
Part: Configuration
Section: Application Shell
Depends on: Page 9
This step is part of the larger process of establishing the startup sequence.
Code (this page)
def __init__(self, root: tk.Tk):
self.root = root
self.root.title("Academic Study Timer")
self.root.resizable(False, False)
Explanation
- Stores the Tk root window for later use
- Sets a descriptive window title
- Prevents resizing to preserve layout integrity
- Type hint
tk.Tk documents the expected argument
Why this matters
Without storing the root window, later methods cannot schedule callbacks or modify the window. Without disabling resize, users could break the layout.
This page will later include a screenshot of the empty window with title bar.
β If something breaks here
Common issues at this step:
- Forgetting
self parameter
- Typo in method name (
__init_ vs __init__)
How to recover:
- Verify
__init__ has both self and root parameters
- Use double underscores on both sides
What this page does
Creates the Settings instance that holds all user-configurable values.
Part: Configuration
Section: Application Initialization
Depends on: Page 10, Page 6 (Settings class exists)
This step is part of the larger process of preparing configuration before UI construction.
Code (this page)
# Settings (in-memory only for Configuration stage)
self.settings = Settings()
Explanation
- Instantiates Settings with default values (25 minutes, alarm enabled)
- Becomes the runtime configuration source of truth
- UI will read from and write to this object
- Comment clarifies this is in-memory only (Persistence adds disk storage)
Why this matters
Without instantiating Settings, there would be no configuration to display or modify. This line creates the object that the entire settings UI interacts with.
This page will later include a diagram showing self.settings as the configuration source.
β If something breaks here
Common issues at this step:
- Forgetting
self. prefix (variable not accessible later)
- Settings class not defined before StudyTimerApp
How to recover:
- Use
self.settings to store on instance
- Ensure Settings class appears before StudyTimerApp in the file
What this page does
Creates the initial runtime timer state using the configured default duration.
Part: Configuration
Section: Application Initialization
Depends on: Page 11 (settings exists), Page 7 (TimerState class exists)
This step is part of the larger process of connecting configuration to runtime behavior.
Code (this page)
# Timer state
self.timer_state = TimerState(self.settings.default_duration_seconds)
Explanation
- Instantiates TimerState with duration from Settings (not a hardcoded constant)
- Sets
remaining_seconds to the configured default (1500 seconds = 25 minutes)
- Initializes timer in a non-running, non-alarmed state
- This connection means changing settings can affect timer behavior
Why this matters
Without using Settings for initialization, the timer would ignore user configuration. This is the bridge between what the user configures and what the timer actually does.
This page will later include a diagram showing Settings β TimerState initialization flow.
β If something breaks here
Common issues at this step:
- Using a hardcoded number instead of
self.settings.default_duration_seconds
- Initializing TimerState before Settings exists
How to recover:
- Always use
self.settings.default_duration_seconds for initial duration
- Ensure Settings() is created before TimerState()
What this page does
Sets up internal variables used for accurate time tracking.
Part: Configuration
Section: Application Initialization
Depends on: Page 12
This step is part of the larger process of enabling drift-free countdown timing.
Code (this page)
# Timing bookkeeping
self._last_tick_time: Optional[float] = None
self._accumulated_time: float = 0.0
Explanation
_last_tick_time stores the previous tick timestamp (None when not running)
_accumulated_time stores fractional seconds between ticks
- Both prefixed with
_ to indicate internal use
- These prevent timing drift and handle tick jitter
Why this matters
Without tracking elapsed time between ticks, the countdown would drift based on UI responsiveness. Without accumulating fractional seconds, the timer would lose precision.
This page will later include a timeline diagram showing tick intervals and accumulated time.
β If something breaks here
Common issues at this step:
- Missing
Optional import from typing
- Using wrong type annotation syntax
How to recover:
- Verify
from typing import Optional is in imports
- Use
Optional[float] with brackets, not parentheses
What this page does
Delegates all UI creation to a dedicated method.
Part: Configuration
Section: Application Initialization
Depends on: Page 13
This step is part of the larger process of separating initialization from layout.
Code (this page)
# Build UI
self._build_ui()
Explanation
- Calls a separate method to construct all widgets
- Keeps
__init__ readable and linear
- Ensures UI is built after all state is initialized
- Method will be defined later in the code
Why this matters
Without delegation, `__init__` would grow to hundreds of lines. Separating "prepare data" from "build visuals" keeps code organized and maintainable.
This page will later include a flowchart showing __init__ calling _build_ui.
β If something breaks here
Common issues at this step:
AttributeError if method not yet defined (expected at this stage)
- Missing parentheses:
_build_ui vs _build_ui()
How to recover:
- This error resolves when
_build_ui is implemented
- Ensure parentheses are present for method call
What this page does
Starts the recurring clock update and timer tick loops.
Part: Configuration
Section: Application Initialization
Depends on: Page 14
This step is part of the larger process of enabling continuous, non-blocking updates.
Code (this page)
# Start background updates
self._update_clock()
self._tick()
Explanation
_update_clock() updates the live time display every second
_tick() drives the countdown logic at regular intervals
- Both methods reschedule themselves using
root.after()
- No threads are createdβall execution stays in Tkinter's event loop
Why this matters
Without background updates, the clock would freeze and the timer would never count down. Using `root.after()` keeps the UI responsive without threading complexity.
This page will later include a diagram showing the event loop with scheduled callbacks.
β If something breaks here
Common issues at this step:
- Methods not yet defined (expected at this stage)
- Missing parentheses on method calls
How to recover:
- Errors resolve when methods are implemented
- Ensure both calls include parentheses
What this page does
Creates the top-level layout frame that holds all widgets.
Part: Configuration
Section: UI Composition
Depends on: Page 14 (_build_ui is called)
This step is part of the larger process of establishing the widget hierarchy.
Code (this page)
def _build_ui(self):
"""Construct all UI elements."""
# Main container
main_frame = tk.Frame(self.root, padx=20, pady=20)
main_frame.pack(fill=tk.BOTH, expand=True)
Explanation
main_frame serves as the root container for all UI elements
- Padding (
padx, pady) creates visual spacing from window edges
fill and expand allow the frame to occupy all available space
- All subsequent UI elements will attach to this frame
Why this matters
Without a container frame, widgets would attach directly to the root window, making layout changes difficult. This establishes a single containment hierarchy.
This page will later include a wireframe showing the main_frame with padding margins.
β If something breaks here
Common issues at this step:
- Forgetting
self parameter in method definition
- Using wrong parent (not
self.root)
How to recover:
- Verify method signature is
def _build_ui(self):
- Ensure frame's parent is
self.root
What this page does
Creates a horizontal container for the live clock display.
Part: Configuration
Section: UI Composition β Header
Depends on: Page 16 (main_frame exists)
This step is part of the larger process of building the header section.
Code (this page)
# Clock header
clock_frame = tk.Frame(main_frame)
clock_frame.pack(fill=tk.X, pady=(0, 15))
Explanation
clock_frame contains the clock label and value
fill=tk.X stretches horizontally to match parent width
pady=(0, 15) adds 15 pixels of space below (asymmetric padding)
- Separates clock from the timer display below
Why this matters
Without a dedicated frame, clock elements would mix with timer elements. The bottom padding creates clear visual separation between header and body.
This page will later include a wireframe showing clock_frame position.
β If something breaks here
Common issues at this step:
- Using wrong parent (
self.root instead of main_frame)
- Symmetric padding instead of asymmetric
(0, 15)
How to recover:
- Ensure parent is
main_frame (local variable)
- Use tuple syntax:
pady=(top, bottom)
What this page does
Adds the "Current Time:" text label that never changes.
Part: Configuration
Section: UI Composition β Header
Depends on: Page 17 (clock_frame exists)
This step is part of the larger process of labeling dynamic UI elements.
Code (this page)
tk.Label(
clock_frame,
text="Current Time:",
font=("TkDefaultFont", 10)
).pack(side=tk.LEFT)
Explanation
- Creates a Label widget with static text
- Uses system default font at size 10
- Packs to the left side of clock_frame
- Not stored in a variableβnever needs updating
Why this matters
Without a label, users would see a time value with no explanation. Left-packing ensures the label aligns with the dynamic value that follows.
This page will later include a screenshot showing "Current Time:" text.
β If something breaks here
Common issues at this step:
- Wrong parent (not
clock_frame)
- Missing
pack() call
How to recover:
- Ensure parent is
clock_frame
- Chain
.pack() directly after Label creation
What this page does
Creates the label that displays the actual current time, updated every second.
Part: Configuration
Section: UI Composition β Header
Depends on: Page 18 (static label exists)
This step is part of the larger process of displaying dynamic content.
Code (this page)
self.clock_label = tk.Label(
clock_frame,
text="",
font=("TkDefaultFont", 10, "bold")
)
self.clock_label.pack(side=tk.LEFT, padx=(5, 0))
Explanation
- Stored as
self.clock_label for later updates by _update_clock()
- Bold font differentiates dynamic content from static label
- Left padding separates it from "Current Time:"
- Initial text is emptyβpopulated by the update method
Why this matters
Without storing as instance variable, `_update_clock` couldn't modify the text. This creates the target for the clock update loop.
This page will later include a screenshot showing the clock value.
β If something breaks here
Common issues at this step:
- Forgetting
self. prefix
- Bold not in font tuple
How to recover:
- Use
self.clock_label to store on instance
- Font tuple with bold:
("FontName", size, "bold")
What this page does
Creates the bordered container that holds the countdown display and status.
Part: Configuration
Section: UI Composition β Countdown Display
Depends on: Page 17 (header complete)
This step is part of the larger process of visually grouping the timer area.
Code (this page)
# Timer display frame
self.timer_frame = tk.Frame(
main_frame,
bd=2,
relief=tk.GROOVE,
padx=20,
pady=20
)
self.timer_frame.pack(fill=tk.X, pady=(0, 15))
Explanation
- Stored as
self.timer_frame for alarm color changes later
bd=2 creates a 2-pixel border
relief=tk.GROOVE gives an inset appearance
- Internal padding separates content from borders
- Bottom margin separates from controls below
Why this matters
Without a bordered frame, the countdown would float in empty space. Storing as instance variable enables alarm state to change the background color.
This page will later include a screenshot showing the grooved border.
β If something breaks here
Common issues at this step:
- Forgetting
self. prefix
- Using wrong relief style
How to recover:
- Store as
self.timer_frame for alarm functionality
- Use
tk.GROOVE (not string "groove")
What this page does
Creates the large label that shows the remaining time in MM:SS format.
Part: Configuration
Section: UI Composition β Countdown Display
Depends on: Page 20 (timer_frame exists)
This step is part of the larger process of displaying the countdown prominently.
Code (this page)
# Countdown label
self.countdown_label = tk.Label(
self.timer_frame,
text=self._format_time(self.timer_state.remaining_seconds),
font=("TkFixedFont", 48, "bold")
)
self.countdown_label.pack()
Explanation
- Stored as
self.countdown_label for countdown updates
- Large font size (48) makes time highly visible
- Uses
_format_time() to display initial value as MM:SS
- Fixed-width font ensures consistent digit spacing
- Centered within timer_frame by default pack behavior
Why this matters
Without a large, prominent display, users couldn't see the countdown at a glance. Storing as instance variable enables the tick loop to update the display.
This page will later include a screenshot showing "25:00" in large text.
β If something breaks here
Common issues at this step:
_format_time not yet defined (expected)
- Wrong parent (should be
self.timer_frame)
How to recover:
- Error resolves when
_format_time is implemented
- Ensure parent is
self.timer_frame
What this page does
Creates the label that shows the current timer state (Ready, Running, Paused, Time's Up).
Part: Configuration
Section: UI Composition β Countdown Display
Depends on: Page 21 (countdown label exists)
This step is part of the larger process of communicating timer state.
Code (this page)
# Status label
self.status_label = tk.Label(
self.timer_frame,
text="Ready",
font=("TkDefaultFont", 12)
)
self.status_label.pack(pady=(10, 0))
Explanation
- Stored as
self.status_label for state change updates
- Smaller font than countdown (12 vs 48)βsecondary information
- Initial text "Ready" matches initial state
- Top padding separates from countdown display
Why this matters
Without a status label, users would have to infer state from button availability. This explicitly communicates what the timer is doing.
This page will later include a screenshot showing "Ready" below countdown.
β If something breaks here
Common issues at this step:
- Wrong parent widget
- Forgetting
self. prefix
How to recover:
- Ensure parent is
self.timer_frame
- Store as
self.status_label
What this page does
Creates a horizontal container for the control buttons.
Part: Configuration
Section: UI Composition β Controls
Depends on: Page 20 (timer display complete)
This step is part of the larger process of organizing control elements.
Code (this page)
# Control buttons
controls_frame = tk.Frame(main_frame)
controls_frame.pack(fill=tk.X, pady=(0, 15))
Explanation
- Local variableβbuttons are stored individually instead
fill=tk.X stretches to parent width for button distribution
- Bottom padding separates from settings section below
- Contains Start, Stop, and Reset buttons
Why this matters
Without a container frame, buttons would need individual positioning. This groups controls and enables even distribution across the width.
This page will later include a wireframe showing controls_frame.
β If something breaks here
Common issues at this step:
- Wrong parent (should be
main_frame)
- Missing bottom padding
How to recover:
- Ensure parent is
main_frame
- Add
pady=(0, 15) for separation from settings
What this page does
Creates the button that starts or resumes the countdown.
Part: Configuration
Section: UI Composition β Controls
Depends on: Page 23 (controls_frame exists)
This step is part of the larger process of implementing user control.
Code (this page)
self.start_button = tk.Button(
controls_frame,
text="Start",
width=10,
command=self._on_start
)
self.start_button.pack(side=tk.LEFT, expand=True)
Explanation
- Stored as
self.start_button for state-based enabling/disabling
- Fixed width of 10 characters for consistent sizing
command binds to _on_start method
expand=True with side=tk.LEFT distributes space evenly
Why this matters
Without storing as instance variable, the button couldn't be disabled during countdown. This creates the primary action trigger.
This page will later include a screenshot showing the Start button.
β If something breaks here
Common issues at this step:
_on_start not yet defined (expected)
- Missing
expand=True
How to recover:
- Command reference errors resolve when method is implemented
- Include
expand=True for even distribution
What this page does
Creates the button that pauses the countdown.
Part: Configuration
Section: UI Composition β Controls
Depends on: Page 24 (Start button exists)
This step is part of the larger process of implementing user control.
Code (this page)
self.stop_button = tk.Button(
controls_frame,
text="Stop",
width=10,
command=self._on_stop,
state=tk.DISABLED
)
self.stop_button.pack(side=tk.LEFT, expand=True)
Explanation
- Stored as
self.stop_button for state management
- Initially disabled (
state=tk.DISABLED)βcan't stop what isn't running
- Same width as Start for visual consistency
command binds to _on_stop method
Why this matters
Without initial disabled state, users could click Stop before Start. This implements UI-level guard that matches logical constraints.
This page will later include a screenshot showing the disabled Stop button.
β If something breaks here
Common issues at this step:
- Forgetting
state=tk.DISABLED
- Using string "disabled" instead of constant
How to recover:
- Always use
tk.DISABLED constant
- Verify button appears grayed out
What this page does
Creates the button that resets the timer to its initial state.
Part: Configuration
Section: UI Composition β Controls
Depends on: Page 25 (Stop button exists)
This step is part of the larger process of implementing user control.
Code (this page)
self.reset_button = tk.Button(
controls_frame,
text="Reset",
width=10,
command=self._on_reset
)
self.reset_button.pack(side=tk.LEFT, expand=True)
Explanation
- Stored as
self.reset_button for potential state management
- Initially enabledβreset is always valid
- Same width as other buttons for consistency
command binds to _on_reset method
Why this matters
Without a reset button, users would need to restart the application. This returns the timer to its starting condition.
This page will later include a screenshot showing all three buttons.
β If something breaks here
Common issues at this step:
- Buttons not evenly distributed
- Width inconsistent
How to recover:
- Ensure all three have
expand=True
- Use
width=10 for all buttons
What this page does
Adds a labeled UI area that holds all configuration controls.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 26 (controls complete)
This step is part of the larger process of building the configuration interface.
Code (this page)
# Settings section
settings_frame = tk.LabelFrame(main_frame, text="Settings", padx=10, pady=10)
settings_frame.pack(fill=tk.X, pady=(0, 15))
Explanation
LabelFrame provides a bordered container with a title
- "Settings" label clearly identifies the section purpose
- Internal padding creates visual breathing room
- Bottom margin separates from Apply button below
Why this matters
Without a labeled container, configuration controls would blend with timer controls. This provides clear visual hierarchy and groups related inputs.
This page will later include a screenshot showing the Settings section.
β If something breaks here
Common issues at this step:
- Using
Frame instead of LabelFrame
- Wrong parent widget
How to recover:
- Use
tk.LabelFrame for titled container
- Ensure parent is
main_frame
What this page does
Creates the row that holds the duration label and entry field side-by-side.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 27 (settings_frame exists)
This step is part of the larger process of building the duration input.
Code (this page)
# Duration setting
duration_row = tk.Frame(settings_frame)
duration_row.pack(fill=tk.X, pady=(0, 10))
Explanation
- Row frame enables side-by-side layout
fill=tk.X stretches to match parent width
- Bottom padding separates from alarm checkbox below
- Container for label and entry widgets
Why this matters
Without a row container, the label and entry would stack vertically. This enables the natural "Label: [Input]" horizontal layout.
This page will later include a wireframe showing duration row layout.
β If something breaks here
Common issues at this step:
- Wrong parent (should be
settings_frame)
How to recover:
- Ensure parent is
settings_frame
What this page does
Adds the "Default Duration (minutes):" text label.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 28 (duration_row exists)
This step is part of the larger process of building the duration input.
Code (this page)
tk.Label(duration_row, text="Default Duration (minutes):").pack(side=tk.LEFT)
Explanation
- Static label that never changes
- Explicitly states the unit (minutes) to avoid confusion
- Packed to the left side of the row
- Not storedβnever needs updating
Why this matters
Without a label, users wouldn't know what the entry field is for. The explicit "(minutes)" prevents confusion with seconds.
This page will later include a screenshot showing the label.
β If something breaks here
Common issues at this step:
- Wrong parent widget
- Missing
side=tk.LEFT
How to recover:
- Ensure parent is
duration_row
- Include
side=tk.LEFT in pack()
What this page does
Creates the variable that backs the duration entry field.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 29 (label exists), Page 11 (settings exists)
This step is part of the larger process of enabling two-way UI binding.
Code (this page)
self.duration_var = tk.StringVar(
value=str(self.settings.default_duration_seconds // 60)
)
Explanation
- UI shows minutes, settings store seconds (conversion:
// 60)
StringVar enables two-way binding with Entry widget
- Initial value reflects current settings (25 minutes)
- Stored as instance variable for access in
_on_apply
Why this matters
Without a StringVar, reading the entry value would require calling `.get()` directly on the widget. The StringVar provides cleaner abstraction.
This page will later include a diagram showing StringVar β Entry binding.
β If something breaks here
Common issues at this step:
- Using
/ instead of // (produces float)
- Forgetting
str() conversion
How to recover:
- Use
// for integer division
- Wrap in
str() for StringVar
What this page does
Adds the text field where the user types the default duration.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 30 (duration_var exists)
This step is part of the larger process of capturing user input.
Code (this page)
self.duration_entry = tk.Entry(
duration_row,
textvariable=self.duration_var,
width=8
)
self.duration_entry.pack(side=tk.LEFT, padx=(10, 0))
Explanation
textvariable creates two-way binding with duration_var
- Width of 8 characters supports typical values comfortably
- Left padding separates from the label
- Stored as instance variable for potential styling
Why this matters
Without an entry field, users couldn't change the duration. The binding ensures StringVar reflects entry content.
This page will later include a screenshot showing the entry field.
β If something breaks here
Common issues at this step:
- Missing
textvariable parameter
- Wrong parent widget
How to recover:
- Include
textvariable=self.duration_var
- Ensure parent is
duration_row
What this page does
Creates the variable that tracks the alarm checkbox state.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 27 (settings_frame exists), Page 11 (settings exists)
This step is part of the larger process of enabling the alarm toggle.
Code (this page)
# Alarm toggle
self.alarm_var = tk.BooleanVar(value=self.settings.alarm_enabled)
Explanation
BooleanVar is the appropriate type for checkbox binding
- Initial value reflects current settings (True by default)
- Stored as instance variable for access in
_on_apply
- Will be read when Apply button is clicked
Why this matters
Without a BooleanVar, reading the checkbox state would be more complex. This provides a clean interface for the boolean value.
This page will later include a diagram showing BooleanVar β Checkbutton binding.
β If something breaks here
Common issues at this step:
- Using StringVar instead of BooleanVar
- Wrong initial value source
How to recover:
- Use
tk.BooleanVar for boolean values
- Use
self.settings.alarm_enabled for initial value
What this page does
Adds the checkbox that controls whether the alarm sound is enabled.
Part: Configuration
Section: UI Composition β Settings Section
Depends on: Page 32 (alarm_var exists)
This step is part of the larger process of building the alarm toggle.
Code (this page)
self.alarm_check = tk.Checkbutton(
settings_frame,
text="Enable alarm sound",
variable=self.alarm_var
)
self.alarm_check.pack(anchor=tk.W)
Explanation
Checkbutton provides a standard checkbox widget
variable binding connects to alarm_var
- Text describes what the checkbox controls
anchor=tk.W aligns to the left (west)
Why this matters
Without a checkbox, users couldn't disable the alarm sound. This provides a simple on/off toggle.
This page will later include a screenshot showing the checkbox.
β If something breaks here
Common issues at this step:
- Missing
variable parameter
- Wrong parent widget
How to recover:
- Include
variable=self.alarm_var
- Ensure parent is
settings_frame
What this page does
Creates the frame that holds the Apply Settings button.
Part: Configuration
Section: UI Composition β Apply Controls
Depends on: Page 27 (settings section complete)
This step is part of the larger process of building the configuration commit mechanism.
Code (this page)
# Apply button
apply_frame = tk.Frame(main_frame)
apply_frame.pack(fill=tk.X)
Explanation
- Separate frame keeps Apply button distinct from inputs
fill=tk.X allows for potential additional buttons
- Positioned after settings section
- No padding neededβbutton defines spacing
Why this matters
Without a container, the Apply button would be placed directly in another frame. This maintains clean visual hierarchy.
This page will later include a wireframe showing apply_frame position.
β If something breaks here
Common issues at this step:
- Wrong parent (should be
main_frame)
How to recover:
- Ensure parent is
main_frame
What this page does
Adds the button that validates and applies UI settings into the live application.
Part: Configuration
Section: UI Composition β Apply Controls
Depends on: Page 34 (apply_frame exists)
This step is part of the larger process of implementing the configuration commit workflow.
Code (this page)
self.apply_button = tk.Button(
apply_frame,
text="Apply Settings",
width=15,
command=self._on_apply
)
self.apply_button.pack(side=tk.LEFT)
Explanation
- Explicit "commit" action for configuration changes
command connects to _on_apply handler
- Width standardized for visual consistency
- Enables validation before state update
Why this matters
Without an Apply button, changes would auto-apply (confusing) or never apply. The explicit commit gives users control.
This page will later include a screenshot showing the Apply button.
β If something breaks here
Common issues at this step:
_on_apply not yet defined (expected)
- Wrong parent widget
How to recover:
- Error resolves when handler is implemented
- Ensure parent is
apply_frame
What this page does
Converts raw seconds into human-readable MM:SS display format.
Part: Configuration
Section: Helper Utilities
Depends on: None (pure function)
This step is part of the larger process of displaying countdown values.
Code (this page)
def _format_time(self, seconds: int) -> str:
"""Convert seconds to MM:SS format."""
minutes = seconds // 60
secs = seconds % 60
return f"{minutes:02d}:{secs:02d}"
Explanation
- Integer division (
//) extracts whole minutes
- Modulo (
%) extracts remaining seconds
- f-string with
:02d ensures zero-padded two-digit output
- Returns string like "25:00" or "04:37"
Why this matters
Without formatting, users would see raw seconds (1500) instead of readable time (25:00). Zero-padding ensures consistent display width.
This page will later include input/output examples.
β If something breaks here
Common issues at this step:
- Using
/ instead of //
- Missing zero-padding
How to recover:
- Use
// for integer division
- Use
:02d format specifier
What this page does
Creates the helper method that parses and validates duration input from the UI.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 30 (duration_var exists)
This step is part of the larger process of validating user input.
Code (this page)
def _parse_duration_input(self) -> Optional[int]:
"""Parse and validate duration entry. Returns seconds or None if invalid."""
Explanation
- Centralizes input validation in one place
- Returns seconds (internal unit) or None (invalid)
- Type hint
Optional[int] clarifies the contract
- Keeps
_on_apply() focused on coordination
Why this matters
Without centralized validation, parsing logic would be duplicated. This helper makes validation testable and clearly documented.
This page will later include a flowchart of validation logic.
β If something breaks here
Common issues at this step:
- Missing
Optional import
- Wrong return type annotation
How to recover:
- Ensure
from typing import Optional is in imports
- Use
Optional[int] for nullable int return
What this page does
Reads the Entry's StringVar and attempts to convert it to an integer.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 37 (method started)
This step is part of the larger process of validating duration input.
Code (this page)
try:
minutes = int(self.duration_var.get().strip())
Explanation
.get() reads Entry content via StringVar
.strip() removes whitespace
int() enforces numeric input
- Invalid input raises
ValueError
try block catches conversion failures
Why this matters
Without parsing, the string couldn't be used for calculations. Without try/except, invalid input would crash the application.
This page will later include valid/invalid input examples.
β If something breaks here
Common issues at this step:
- Forgetting
.strip()
- Wrong variable reference
How to recover:
- Always strip:
.get().strip()
- Use
self.duration_var
What this page does
Rejects duration values that are too small.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 38 (minutes parsed)
This step is part of the larger process of enforcing valid ranges.
Code (this page)
if minutes < 1:
return None
Explanation
- Rejects zero and negative values
- Minimum useful duration is 1 minute
- Returns
None to signal invalid input
- Early return keeps code flat
Why this matters
Without a minimum check, users could set 0 minutes (immediate alarm) or negative values. One minute is the smallest practical session.
This page will later include valid range visualization.
β If something breaks here
Common issues at this step:
- Using
<= instead of <
- Forgetting
return
How to recover:
- Use
< 1 to allow 1 as valid
- Always
return None for invalid
What this page does
Rejects duration values that are too large.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 39 (minimum validated)
This step is part of the larger process of enforcing valid ranges.
Code (this page)
if minutes > 999:
return None
Explanation
- Rejects unreasonably large values
- 999 minutes (~16.5 hours) is practical upper limit
- Entry field width accommodates this range
- Returns
None to signal invalid input
Why this matters
Without a maximum check, users could enter values that overflow displays. 999 provides ample range for any study session.
This page will later include complete valid range.
β If something breaks here
Common issues at this step:
- Using
>= instead of >
- Wrong threshold
How to recover:
- Use
> 999 to allow 999
- Match threshold to UI field width
What this page does
Returns the validated duration converted to seconds.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 40 (range validated)
This step is part of the larger process of providing validated output.
Code (this page)
Explanation
- Internal model stores duration in seconds
- Conversion happens once, at validation time
- Returns value ready for Settings
- Only reached if all validation passed
Why this matters
Without conversion, the caller would handle unit conversion. Doing it here ensures the return is always in seconds.
This page will later include unit conversion diagram.
β If something breaks here
Common issues at this step:
- Forgetting
return
- Wrong conversion factor
How to recover:
- Always
return the value
- Use
* 60 for minutes to seconds
What this page does
Converts invalid parse attempts into None return value.
Part: Configuration
Section: Input & Validation Pipeline
Depends on: Page 38 (try block started)
This step is part of the larger process of handling invalid input.
Code (this page)
except ValueError:
return None
Explanation
- Catches
ValueError from int() conversion
- Non-numeric input becomes
None
- No crash, no exception propagation
- Caller handles
None as "invalid"
Why this matters
Without exception handling, typing "abc" would crash the application. This ensures graceful handling of any input.
This page will later include ValueError trigger examples.
β If something breaks here
Common issues at this step:
- Catching wrong exception
- Missing
return None
How to recover:
- Catch
ValueError specifically
- Always
return None in except
What this page does
Creates the method that updates the live clock display every second.
Part: Configuration
Section: Background Processes
Depends on: Page 19 (clock_label exists)
This step is part of the larger process of providing real-time feedback.
Code (this page)
def _update_clock(self):
"""Update the live clock display."""
current_time = time.strftime("%H:%M:%S")
self.clock_label.config(text=current_time)
self.root.after(self.CLOCK_UPDATE_MS, self._update_clock)
Explanation
time.strftime("%H:%M:%S") gets current time in 24-hour format
config(text=...) updates the label
root.after() schedules next update without blocking
- Method reschedules itself through the event loop
Why this matters
Without `root.after()`, the update would block the UI. Self-rescheduling creates a continuous, non-blocking update cycle.
This page will later include the after() cycle diagram.
β If something breaks here
Common issues at this step:
- Missing
self. on clock_label
- Forgetting to reschedule
How to recover:
- Use
self.clock_label
- Always include
root.after() at end
What this page does
Creates the entry point for the recurring timer tick loop.
Part: Configuration
Section: Time Engine
Depends on: Page 15 (tick started)
This step is part of the larger process of driving the countdown.
Code (this page)
def _tick(self):
"""Process one tick of the countdown timer."""
Explanation
- Method runs continuously via
root.after()
- Contains all countdown logic
- Executes regardless of timer state
- Docstring clarifies single-tick responsibility
Why this matters
Without a dedicated tick method, countdown logic would be scattered. This centralizes all timing behavior.
This page will later include a tick loop flowchart.
β If something breaks here
Common issues at this step:
- Typo in method name
- Missing
self parameter
How to recover:
- Use exact name:
_tick
- Include
self as first parameter
What this page does
Guards countdown logic to only execute when timer is running.
Part: Configuration
Section: Time Engine
Depends on: Page 44 (tick method exists)
This step is part of the larger process of implementing state-aware countdown.
Code (this page)
if self.timer_state.is_running:
current_time = time.monotonic()
Explanation
is_running check prevents countdown when paused
time.monotonic() provides clock immune to adjustments
- Monotonic time never goes backward
- Only captures timestamp when actually running
Why this matters
Without the guard, timer would count down even when paused. Monotonic time prevents system clock changes from corrupting countdown.
This page will later include monotonic vs wall-clock comparison.
β If something breaks here
Common issues at this step:
- Using
time.time() instead
- Checking wrong variable
How to recover:
- Always use
time.monotonic() for elapsed time
- Check
timer_state.is_running
What this page does
Computes the real time elapsed since the previous tick.
Part: Configuration
Section: Time Engine
Depends on: Page 45 (current_time captured)
This step is part of the larger process of drift-free timing.
Code (this page)
if self._last_tick_time is not None:
elapsed = current_time - self._last_tick_time
self._accumulated_time += elapsed
Explanation
- Checks previous tick exists (not first tick)
- Calculates actual elapsed time between ticks
- Accumulates fractional seconds for precision
- Handles variable tick intervals gracefully
Why this matters
Without elapsed calculation, countdown would assume perfect 200ms ticks. Accumulation ensures real-time accuracy.
This page will later include accumulated time diagram.
β If something breaks here
Common issues at this step:
- Not checking for
None
- Using
= instead of +=
How to recover:
- Always check
is not None first
- Use
+= for accumulation
What this page does
Converts accumulated time into countdown decrements.
Part: Configuration
Section: Time Engine
Depends on: Page 46 (time accumulated)
This step is part of the larger process of whole-second countdown.
Code (this page)
while self._accumulated_time >= 1.0 and self.timer_state.remaining_seconds > 0:
self.timer_state.remaining_seconds -= 1
self._accumulated_time -= 1.0
Explanation
while handles multiple seconds if tick delayed
- Only decrements when full second accumulated
- Stops at zero to prevent negative
- Preserves fractional remainder
Why this matters
Without while loop, delayed tick could skip seconds. Zero check prevents negative countdown.
This page will later include decrement diagram.
β If something breaks here
Common issues at this step:
- Using
if instead of while
- Missing zero check
How to recover:
- Use
while for multiple seconds
- Include
remaining_seconds > 0
What this page does
Checks if countdown reached zero and alarm hasn't fired.
Part: Configuration
Section: Time Engine
Depends on: Page 47 (countdown decremented)
This step is part of the larger process of triggering completion.
Code (this page)
if self.timer_state.remaining_seconds == 0 and not self.timer_state.alarm_triggered:
self._trigger_alarm()
Explanation
- Double condition prevents repeated triggers
remaining_seconds == 0 detects completion
not alarm_triggered ensures one-time execution
- Delegates to dedicated alarm method
Why this matters
Without `alarm_triggered` check, alarm would fire every tick at zero. Delegation keeps tick loop clean.
This page will later include alarm state diagram.
β If something breaks here
Common issues at this step:
- Missing
not before alarm_triggered
- Using
<= instead of ==
How to recover:
- Use
not self.timer_state.alarm_triggered
- Use
== 0 for exact check
What this page does
Records current timestamp for next tick's calculation.
Part: Configuration
Section: Time Engine
Depends on: Page 48 (alarm check complete)
This step is part of the larger process of timing continuity.
Code (this page)
self._last_tick_time = current_time
Explanation
- Stores current time for next iteration
- Must happen after all calculations
- Only inside
is_running block
- Enables accurate elapsed on next tick
Why this matters
Without updating, elapsed would calculate from original start, causing exponential drift.
This page will later include timing update diagram.
β If something breaks here
Common issues at this step:
- Placing outside
is_running block
- Forgetting
self. prefix
How to recover:
- Ensure proper indentation
- Use
self._last_tick_time
What this page does
Triggers visual refresh after processing the tick.
Part: Configuration
Section: Time Engine
Depends on: Page 49 (timing complete)
This step is part of the larger process of UI synchronization.
Code (this page)
self._update_timer_display()
Explanation
- Called every tick regardless of running state
- Updates countdown, status, and colors
- Placed outside
is_running block (note indentation)
- Ensures UI always reflects current state
Why this matters
Without calling display update, UI would freeze. Must update every tick for consistent visuals.
This page will later include tick β display flow.
β If something breaks here
Common issues at this step:
- Wrong indentation (inside
if)
- Method name typo
How to recover:
- Align with
_tick method level
- Use exact name:
_update_timer_display
What this page does
Schedules the next tick loop execution.
Part: Configuration
Section: Time Engine
Depends on: Page 50 (display updated)
This step is part of the larger process of continuous timing.
Code (this page)
self.root.after(self.TICK_INTERVAL_MS, self._tick)
Explanation
root.after() schedules without blocking
TICK_INTERVAL_MS (200ms) for smooth updates
- Method reschedules itself perpetually
- At method level, outside all conditionals
Why this matters
Without rescheduling, tick runs once and stops. Using `after()` keeps UI responsive.
This page will later include scheduling diagram.
β If something breaks here
Common issues at this step:
- Placing inside conditional
- Missing
self. on method reference
How to recover:
- Ensure at method level
- Use
self._tick reference
What this page does
Creates the method that synchronizes UI with timer state.
Part: Configuration
Section: UI Rendering
Depends on: Page 50 (called from tick)
This step is part of the larger process of visual feedback.
Code (this page)
def _update_timer_display(self):
"""Refresh countdown display and status."""
Explanation
- Called every tick regardless of state
- Updates countdown, status, colors, buttons
- Centralizes all display logic
- Separates rendering from timing
Why this matters
Without dedicated method, display logic would be duplicated. Centralizing ensures consistency.
This page will later include rendering flow diagram.
β If something breaks here
Common issues at this step:
- Method name doesn't match call
- Missing
self
How to recover:
- Use exact name:
_update_timer_display
- Include
self parameter
What this page does
Renders current remaining time in the countdown label.
Part: Configuration
Section: UI Rendering
Depends on: Page 52 (method exists), Page 36 (formatter exists)
This step is part of the larger process of countdown feedback.
Code (this page)
# Update countdown text
self.countdown_label.config(
text=self._format_time(self.timer_state.remaining_seconds)
)
Explanation
- Calls
_format_time() to convert to MM:SS
- Updates the large countdown label
- Runs every tick for smooth updates
- No conditionalβalways shows current state
Why this matters
Without updating, users wouldn't see time passing. This is the primary visual feedback.
This page will later include countdown update screenshot.
β If something breaks here
Common issues at this step:
- Wrong label name
- Missing formatter call
How to recover:
- Use
self.countdown_label
- Always format before display
What this page does
Applies "Time's Up" styling when alarm is active.
Part: Configuration
Section: UI Rendering β Alarm State
Depends on: Page 53 (countdown updated)
This step is part of the larger process of completion feedback.
Code (this page)
# Handle alarm state visuals
if self.timer_state.alarm_triggered:
self.timer_frame.config(bg="#ffcccc")
self.countdown_label.config(bg="#ffcccc")
self.status_label.config(bg="#ffcccc", text="Time's Up!", fg="#cc0000")
Explanation
- Light red background (
#ffcccc) signals completion
- Dark red text (
#cc0000) emphasizes urgency
- Status switches to "Time's Up!"
- Uses
alarm_triggered flag as gate
Why this matters
Without visual feedback, users might miss completion if sound muted. Red provides unmistakable indication.
This page will later include alarm state screenshot.
β If something breaks here
Common issues at this step:
- Invalid hex colors
- Missing
# prefix
How to recover:
- Use valid hex:
#ffcccc, #cc0000
- Always prefix with
#
What this page does
Restores default visuals when not in alarm state.
Part: Configuration
Section: UI Rendering β Normal State
Depends on: Page 54 (alarm branch defined)
This step is part of the larger process of visual consistency.
Code (this page)
else:
# Normal state visuals
default_bg = self.root.cget("bg")
self.timer_frame.config(bg=default_bg)
self.countdown_label.config(bg=default_bg)
self.status_label.config(bg=default_bg, fg="black")
Explanation
- Clears alarm styling after reset
root.cget("bg") gets system default background
- Restores black text for readability
- Ensures visual matches logical state
Why this matters
Without restoring, red would persist forever. Using `cget` respects system theme.
This page will later include color restoration screenshot.
β If something breaks here
Common issues at this step:
- Forgetting to restore
fg
- Hardcoding background color
How to recover:
- Set
fg="black" in else
- Use
cget("bg") for native appearance
What this page does
Determines and applies the appropriate status message.
Part: Configuration
Section: UI Rendering β Status Logic
Depends on: Page 55 (normal styling)
This step is part of the larger process of state communication.
Code (this page)
# Determine status text (uses settings.default_duration_seconds)
if self.timer_state.is_running:
self.status_label.config(text="Running")
elif self.timer_state.remaining_seconds < self.settings.default_duration_seconds:
self.status_label.config(text="Paused")
else:
self.status_label.config(text="Ready")
Explanation
- "Running" when actively counting down
- "Paused" when stopped with time elapsed (compares to Settings)
- "Ready" when at configured default
- Note: Uses
self.settings.default_duration_seconds, not a constant
Why this matters
Without status, users must infer state. Using Settings for comparison ensures correct detection when duration changes.
This page will later include status state diagram.
β If something breaks here
Common issues at this step:
- Using hardcoded constant instead of settings
- Wrong condition order
How to recover:
- Use
self.settings.default_duration_seconds
- Check
is_running first
What this page does
Enables or disables buttons based on timer state.
Part: Configuration
Section: UI Rendering
Depends on: Page 56 (status updated)
This step is part of the larger process of preventing invalid actions.
Code (this page)
# Update button states
if self.timer_state.is_running:
self.start_button.config(state=tk.DISABLED)
self.stop_button.config(state=tk.NORMAL)
else:
self.start_button.config(state=tk.NORMAL)
self.stop_button.config(state=tk.DISABLED)
Explanation
- Running: disable Start, enable Stop
- Not running: enable Start, disable Stop
- Visual feedback matches logical constraints
- Reset always enabled (not shown)
Why this matters
Without state management, users could click invalid buttons. Disabled state communicates what's allowed.
This page will later include button state screenshots.
β If something breaks here
Common issues at this step:
- Using string instead of constant
- Wrong button names
How to recover:
- Use
tk.DISABLED and tk.NORMAL
- Match button names from earlier pages
What this page does
Creates the method that handles countdown completion.
Part: Configuration
Section: Control Semantics
Depends on: Page 48 (called from tick)
This step is part of the larger process of completion handling.
Code (this page)
def _trigger_alarm(self):
"""Handle alarm when countdown reaches zero."""
self.timer_state.alarm_triggered = True
self.timer_state.is_running = False
self._last_tick_time = None
self._accumulated_time = 0.0
Explanation
alarm_triggered = True makes state sticky
is_running = False stops countdown
- Clears timing variables for clean restart
- State changes happen regardless of sound setting
Why this matters
Without sticky alarm, it could fire repeatedly. State must transition regardless of whether sound plays.
This page will later include alarm state machine.
β If something breaks here
Common issues at this step:
- Forgetting timing variable cleanup
- Missing one of the state flags
How to recover:
- Clear both timing variables
- Set both state flags
What this page does
Plays the bell sound only if enabled in settings.
Part: Configuration
Section: Control Semantics
Depends on: Page 58 (state updated)
This step is part of the larger process of configurable alarm.
Code (this page)
# Respect alarm_enabled setting
if self.settings.alarm_enabled:
self.root.bell()
Explanation
- Checks
settings.alarm_enabled before playing
root.bell() plays system sound
- Sound is optional; state changes are not
- This is the core alarm toggle feature
Why this matters
Without this conditional, the checkbox would have no effect. This connects UI setting to actual behavior.
This page will later include alarm toggle behavior comparison.
β If something breaks here
Common issues at this step:
- Checking
alarm_var instead of settings
- Wrong indentation
How to recover:
- Use
self.settings.alarm_enabled
- Ensure inside
_trigger_alarm
What this page does
Creates the method that handles Start button clicks.
Part: Configuration
Section: Control Semantics
Depends on: Page 24 (button references this)
This step is part of the larger process of user control.
Code (this page)
def _on_start(self):
"""Handle Start button click."""
if self.timer_state.is_running:
return
if self.timer_state.alarm_triggered:
return
if self.timer_state.remaining_seconds == 0:
return
Explanation
is_running guard prevents double-start
alarm_triggered guard requires reset after completion
remaining_seconds == 0 guard prevents starting exhausted timer
- Early returns keep code flat and readable
Why this matters
Without guards, users could cause undefined behavior. These enforce valid state transitions.
This page will later include guard decision tree.
β If something breaks here
Common issues at this step:
- Missing one of three guards
- Wrong comparison
How to recover:
- Include all three guards
- Use separate
if/return for each
What this page does
Begins countdown timing after passing all guards.
Part: Configuration
Section: Control Semantics
Depends on: Page 60 (guards defined)
This step is part of the larger process of running state transition.
Code (this page)
self.timer_state.is_running = True
self._last_tick_time = time.monotonic()
self._accumulated_time = 0.0
Explanation
is_running = True activates tick countdown logic
_last_tick_time establishes timing reference
_accumulated_time = 0.0 ensures clean start
- Monotonic time prevents clock interference
Why this matters
Without setting `is_running`, tick would ignore countdown. Without timing setup, first second could be wrong.
This page will later include Ready β Running diagram.
β If something breaks here
Common issues at this step:
- Using
time.time() instead
- Forgetting to clear accumulated
How to recover:
- Use
time.monotonic()
- Set
_accumulated_time = 0.0
What this page does
Creates the method that pauses the countdown.
Part: Configuration
Section: Control Semantics
Depends on: Page 25 (button references this)
This step is part of the larger process of pause functionality.
Code (this page)
def _on_stop(self):
"""Handle Stop button click."""
if not self.timer_state.is_running:
return
self.timer_state.is_running = False
self._last_tick_time = None
self._accumulated_time = 0.0
Explanation
- Guard: stopping stopped timer does nothing
is_running = False pauses countdown
- Clears timing variables
- Preserves
remaining_seconds (true pause)
Why this matters
Without guard, stop could interfere. Without preserving remaining, pause would become reset.
This page will later include Running β Paused diagram.
β If something breaks here
Common issues at this step:
- Missing guard
- Resetting remaining_seconds
How to recover:
- Check
is_running before stopping
- Only modify timing variables
What this page does
Creates the method that returns timer to ready state.
Part: Configuration
Section: Control Semantics
Depends on: Page 26 (button references this)
This step is part of the larger process of state reset.
Code (this page)
def _on_reset(self):
"""Handle Reset button click."""
self.timer_state.is_running = False
self.timer_state.alarm_triggered = False
self.timer_state.remaining_seconds = self.settings.default_duration_seconds
self._last_tick_time = None
self._accumulated_time = 0.0
Explanation
- Stops any running countdown
- Clears sticky alarm flag
- Restores configured default duration (from Settings)
- Clears all timing bookkeeping
- Safe to call from any state
Why this matters
Without reset, app restart needed after alarm. Using `settings.default_duration_seconds` respects configuration.
This page will later include Any State β Ready diagram.
β If something breaks here
Common issues at this step:
- Using hardcoded duration
- Forgetting alarm_triggered
How to recover:
- Use
self.settings.default_duration_seconds
- Clear all five values
What this page does
Creates the Apply button handler that commits configuration changes.
Part: Configuration
Section: Apply Workflow
Depends on: Page 35 (button references this)
This step is part of the larger process of configuration commit.
Code (this page)
def _on_apply(self):
"""Handle Apply Settings button click."""
Explanation
- Apply is the explicit commit point
- No auto-apply behavior
- Handler validates, updates, and provides feedback
- Docstring clarifies purpose
Why this matters
Without handler, Apply button does nothing. This is the coordinator for all configuration changes.
This page will later include apply workflow flowchart.
β If something breaks here
Common issues at this step:
- Name doesn't match button command
- Missing
self
How to recover:
- Use exact name:
_on_apply
- Include
self parameter
What this page does
Checks input and shows error if invalid.
Part: Configuration
Section: Apply Workflow
Depends on: Page 64 (handler exists), Page 37 (parser exists)
This step is part of the larger process of validation gating.
Code (this page)
# Validate duration
duration_seconds = self._parse_duration_input()
if duration_seconds is None:
messagebox.showerror(
"Invalid Input",
"Duration must be a number between 1 and 999 minutes."
)
return
Explanation
- Single validation through
_parse_duration_input()
None triggers error dialog
- Clear message with valid range
- Early return prevents bad settings
Why this matters
Without validation, invalid values could corrupt settings. Error dialog provides immediate feedback.
This page will later include error dialog screenshot.
β If something breaks here
Common issues at this step:
- Missing messagebox import
- Wrong comparison
How to recover:
- Ensure messagebox imported
- Use
is None for comparison
What this page does
Stores current default for safe timer sync decision.
Part: Configuration
Section: Apply Workflow
Depends on: Page 65 (validation passed)
This step is part of the larger process of protecting user progress.
Code (this page)
# Capture old default for smart sync
old_default = self.settings.default_duration_seconds
Explanation
- Needed to detect if timer is still at old default
- Supports safe update without affecting paused countdown
- Must capture before settings change
- Simple snapshot of current value
Why this matters
Without old value, couldn't distinguish Ready (safe to update) from Paused (unsafe). This protects user progress.
This page will later include old vs new comparison diagram.
β If something breaks here
Common issues at this step:
- Capturing after update
- Wrong attribute
How to recover:
- Place before settings modification
- Use
self.settings.default_duration_seconds
What this page does
Commits validated duration into Settings.
Part: Configuration
Section: Apply Workflow
Depends on: Page 66 (old value captured)
This step is part of the larger process of applying changes.
Code (this page)
# Update settings
self.settings.default_duration_seconds = duration_seconds
Explanation
- Duration from validated parse (already seconds)
- Settings becomes runtime source of truth
- Reset and status depend on this
- Single assignment point
Why this matters
Without update, validated input would be lost. This is the actual "apply" for duration.
This page will later include settings update flow.
β If something breaks here
Common issues at this step:
- Using minutes instead of seconds
- Wrong attribute
How to recover:
- Use
duration_seconds (already converted)
- Use
default_duration_seconds
What this page does
Commits alarm toggle state into Settings.
Part: Configuration
Section: Apply Workflow
Depends on: Page 67 (duration updated)
This step is part of the larger process of applying changes.
Code (this page)
self.settings.alarm_enabled = self.alarm_var.get()
Explanation
.get() extracts boolean from BooleanVar
- Settings stores authoritative value
- Alarm behavior reads from Settings
- Separates UI state from runtime state
Why this matters
Without update, checkbox change wouldn't affect behavior. This connects UI to runtime.
This page will later include checkbox β settings flow.
β If something breaks here
Common issues at this step:
- Forgetting
.get()
- Wrong variable
How to recover:
- Always call
.get() on Tkinter vars
- Use
self.alarm_var
What this page does
Determines if it's safe to update countdown to new default.
Part: Configuration
Section: Apply Workflow
Depends on: Page 68 (settings updated), Page 66 (old_default exists)
This step is part of the larger process of protecting progress.
Code (this page)
# Smart sync: update timer only if in Ready state
if (not self.timer_state.is_running and
not self.timer_state.alarm_triggered and
self.timer_state.remaining_seconds == old_default):
Explanation
not is_running: don't interrupt active countdown
not alarm_triggered: don't reset after completion
remaining == old_default: only if still at Ready
- All three required for safe update
Why this matters
Without guards, Apply would overwrite paused session. Three conditions ensure only Ready timers update.
This page will later include sync decision tree.
β If something breaks here
Common issues at this step:
- Missing condition
- Using new settings instead of old
How to recover:
- Include all three guards
- Compare against
old_default
What this page does
Updates countdown when safe conditions met.
Part: Configuration
Section: Apply Workflow
Depends on: Page 69 (condition checked)
This step is part of the larger process of syncing config to timer.
Code (this page)
self.timer_state.remaining_seconds = self.settings.default_duration_seconds
Explanation
- Only executes if all conditions passed
- Updates countdown to new default
- Keeps UI consistent after Apply
- Display updates on next tick
Why this matters
Without update, users would need Reset after every Apply. Smart sync improves experience while protecting active sessions.
This page will later include before/after screenshots.
β If something breaks here
Common issues at this step:
- Wrong indentation
- Using old_default instead of new
How to recover:
- Ensure inside
if block
- Use
self.settings.default_duration_seconds
What this page does
Confirms Apply succeeded with info dialog.
Part: Configuration
Section: Apply Workflow
Depends on: Page 70 (sync complete)
This step is part of the larger process of user feedback.
Code (this page)
# Confirm success
messagebox.showinfo("Settings", "Settings applied!")
Explanation
- Confirms change was accepted
- Uses info dialog (not error) for success
- Brief, clear message
- Completes Apply workflow
Why this matters
Without confirmation, users wouldn't know if Apply worked. Provides closure to the action.
This page will later include success dialog screenshot.
β If something breaks here
Common issues at this step:
- Using
showerror instead
- Wrong import
How to recover:
- Use
messagebox.showinfo
- Ensure messagebox imported
What this page does
Creates the startup function that launches the application.
Part: Configuration
Section: Entry Point
Depends on: All previous pages
This step is part of the larger process of making the app runnable.
Code (this page)
def main():
root = tk.Tk()
app = StudyTimerApp(root)
root.mainloop()
Explanation
- Creates Tk root window
- Instantiates application controller
- Starts event loop (blocks until close)
- Encapsulates complete startup
Why this matters
Without main function, startup would be at module level. This encapsulates the three-step launch.
This page will later include startup sequence diagram.
β If something breaks here
Common issues at this step:
- Forgetting
mainloop()
- Wrong order
How to recover:
- Always end with
mainloop()
- Create root, then app, then loop
What this page does
Ensures app runs only when executed directly.
Part: Configuration
Section: Entry Point
Depends on: Page 72 (main exists)
This step is part of the larger process of module reusability.
Code (this page)
if __name__ == "__main__":
main()
Explanation
- Allows importing without auto-launch
- Standard Python script pattern
- Keeps module reusable
- Calls main only on direct execution
Why this matters
Without guard, importing for testing would launch GUI. This is Python best practice.
This page will later include import vs execution diagram.
β If something breaks here
Common issues at this step:
- Typo in
__name__ or "__main__"
- Forgetting to call
main()
How to recover:
- Use double underscores
- Include parentheses:
main()
What this page does
Provides the complete code for verification.
Part: Configuration
Section: Verification
Depends on: All previous pages
This step is part of the larger process of ensuring correctness.
Code (this page)
# Complete Configuration code should match this structure:
# - 5 imports (tkinter, messagebox, time, Optional, dataclass)
# - Settings dataclass with 2 fields
# - TimerState class with 3 attributes
# - StudyTimerApp class with all methods
# - main() function and entry guard
Explanation
Why this matters
This checkpoint ensures all code is correct before proceeding. Every feature should work.
What this page does
Confirms the Configuration stage is fully complete.
Explanation
Why this matters